These are really neat additions to the game. We split ‘em up into two because there are so many Traditions! We’ve also included the traditions of Wildemout, this half includes Chronurgy, the other half includes Graviturgy.
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I know… ‘First half? Are you rippin’ me off ya damn flail snail.’ No! Of course not, I’ll have you know the trail of a flail snail is always worth your while! More importantly here are the first half the Wizard Arcane Traditions. Edited by Michele Carter, Scott Fitzgerald Gray.
![flail snail 5e flail snail 5e](https://i.pinimg.com/originals/89/d8/93/89d893eceed65e08dd9b63b782341cfa.png)
The mucus could also be used as an alternative ingredient to produce potions of climbing, but it rendered the potions too thick to be ingested quickly.
FLAIL SNAIL 5E SKIN
Its skin and protective mucus could be ground and used as an ingredient to produce potions of fire resistance. The stomach and liver of a flail snail could be used as ingredients for an elixir of health, which negated the effects of any ingested poison. A shell could also be powdered and mixed into a dye in order to craft robes of scintillating colors. When this effect faded, the shields could then be converted into spellguard shields. Usage Īn intact shell of a flail snail could sell for up to 5,000 gp, and could be used to produce shields that retained their anti-magic property for one month or more. Habitats īeyond Toril, these creatures were known to exist on the planet of Oerth. They tended to flee from overly bright lights as an instinctual defense mechanism against desiccation by the sun. Ecology įlail snails hibernated during winter, except in locations in which the seasons did not affect the availability of food, such as deep underground. The cry of a dying flail snail could potentially attract other monsters to the site. If all tentacles were killed, the snail retracted into its shell and started crying out a loud wailing sound for several minutes until it died or had its tentacles restored, such as through a regenerate spell. If a tentacle was sufficiently damaged, it would die, but the snail would remain alive and could regrow lost tentacles after a few days, as long as at least one tentacle remained alive. The club-like tentacles of flail snails had tips of hardened skin with several protrusions that could crush wood easily and were the creature's only form of attack. If the creature was targeted by a magical attack, the shell could either reflect the attack back on the caster or convert the spell energy into a destructive blast of force. The shell also rendered it extremely resistant to magic. Abilities Ī flail snail's shell could emit an extremely bright, multicolored light that made it difficult for the creature to be physically targeted and that could potentially stun its enemies. They exchanged love darts in order to initiate the ritual, mated, and then went their separate ways. They reproduced by going through a complex mating ritual with other flail snails that they met casually. Reproduction įlail snails were hermaphrodites.
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Like any snails, they were somewhat vulnerable to salt, although their protective mucus provided an effective layer of resistance. As it moved, the flail snail left a trail of this shimmering material that could be harvested to produce clear or opaque glass. The mucus served as a protective layer for its skin and as a lubricant for its motion. This protective mucus was produced by a gland in front of a flail snail's foot.
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The slow metabolism of flail snails rendered them immune to poison, while their thick shells and the wet mucus that covered their bodies rendered them immune to fire. They were generally completely non-aggressive until threatened. They were particularly fond of crystal growths and mineral deposits and took their time to savor them. Behavior įlail snails moved slowly, consuming everything in their path, including vegetation, rocks, sand, and dirt. These kept growing as the creature aged and could grow clockwise or counter-clockwise. They possessed very colorful scintillating shells that had antimagic properties. Flail snails had between four and six tentacles (typically five) that were kept in constant motion, swaying slowly if the creature was calm or fast if it was agitated.